I am a 3D Generalist with over 20 years of experience in commercials, film, and VFX, specializing in modeling, texturing, and lighting. My career spans major studios and projects across Brazil and internationally, including work on Sonic 3 for Paramount in the United States, where I collaborated remotely with global teams and deepened my understanding of international production standards.
I am proficient in Autodesk Maya, 3ds Max, ZBrush, Substance Painter, After Effects, Photoshop, Arnold, Redshift, and V-Ray, which allows me to handle the full 3D pipeline with confidence. Beyond technical expertise, I bring strong production leadership skills, ensuring projects meet deadlines, budgets, and creative direction.
Over the years, I have coordinated full CG and 3D projects from concept to final delivery, including building and leading teams capable of producing complete films and high-end visual content. My experience includes creative direction, technical supervision, pipeline organization, and close collaboration with artists, producers, directors, and clients.
Throughout my career, I have worked with companies such as Startanima, Laruccia, ÁtomoVFX, Big Studios, Agora Studio, and Plural Imagem e Som… always bringing together artistic vision, technical precision, clear communication, and production experience.
My portfolio:
www.3dmoreira.com
My Demoreel: http://www.3dmoreira.com/demoreel
Link to my Artstation: https://danielmoreirabraga.artstation.com/